Game Dev · 14 August 2026
Noise, light and trails — three ways to be found
The detection model behind the island game: one channel that summons, one that identifies, and one that outlives the moment you made it.
Games, apps, and the occasional detour.
Game Dev · 14 August 2026
The detection model behind the island game: one channel that summons, one that identifies, and one that outlives the moment you made it.
Why this site is Markdown files and a few hundred lines of PHP, and what that buys over a CMS.
On long projects, the middle stretch where nothing looks like progress, and the value of writing it down anyway.